animation is hard
animation is hard a painful part of making a video game is that i have to… well, animate one. making a single frame pixel art sprite or tile is one thing, but just to make a character turnaround that takes 8 frames! and just to walk in one direction, that’s another 7 frames. so in total, just to make her walk around i have to animate 64 different frames. that doesn’t sound as bad as […]